Art by SpiralOutwardThe is able to deal high elemental damage and also ranged AoE attacks. She performs great against large groups of monsters, but she isn’t used often for her teamwork.
Due to the other classes’ elemental resistances, Sorceress deals lower amounts of damage in PvP combat, but still, she remains one of the best classes in PvP. This is thanks to her ability to move rapidly or teleport across the map, in combination with her ranged attacks. As a result, she is ideal for Hit-and-Run tactics. Below is a list of Diablo 2 Sorceress builds.Common Sorceress builds.: Depends on Cold Spells, with the Blizzard spell as the main skill.
With the proper equipment, it’s a fearsome build for PvP fights. The right combination of teleport and cold spells can be proved fatal for her enemies.: Same as the Meteorb build, this one focuses on Fire as well as Cold Spells. The main skills are the Fire Ball and the Blizzard spell. It’s strong versus all enemy types.: Based on Lightning Spells. The primary skill is the Chain Lightning.: Based on the Enchant spell, usually combined with Shiver Armor or Energy Shield.: Depends on the leveling up of Fire Ball, Fire Mastery, and other fire skills, as they increase the Fire Ball damage and bonuses. It seems to have the higher damage output of all Sorceress builds.
Although the build can bring destruction from miles away, its weakness lies to high Fire resistance, because it spends almost all the points in Fire skills.: Relies on the Fire Wall spell, with another Lightning or Cold spell as a secondary skill.: Depends on the use of Cold Spells, with Frozen Orb to be the main skill. Thanks to this skill’s great AoE, this build is the most common in PvP. On the other hand, it has lower damage output compared to other builds, but most sustainability, due to Energy Shield as the secondary skill.: Based on a combination of Enchant spell and Lightning Mastery.: Relies on both Cold and Fire Spells. The primary skills are the Meteor and the Frozen Orb.From the above Diablo 2 Sorceress builds, the most popular and probably the most effective in both multi and single-player are the Blizzard, Frozen Orb, and Fire Ball Sorceress.
Also, almost all builds use the Teleport and Energy Shield skills, for maneuverability and protection.Builds such as Chain Lightning or Blizzard Sorceress heavily depend on mana synergies. They place almost all of their points into Lightning and Cold spells respectively, in order to maximize the damage of their main skills.In opposite, builds like Frozen Orb, Fire Wall, Enchant or Thunder Storm have almost no synergies. This allows them to use their primary spells in combination with other spells.Among the three elemental build types, the strongest one is probably the Cold Spells Sorceresses, because the Cold Mastery provides Cold Resistance based on percentage.Lightning Sorceresses are weaker due to the longer casting time of their spells. In addition, their total damage output is unreliable (1-1900), despite the fact that the maximum possible damage per hit is higher than the other types.
Buy Sorceress Gear Pack - Magic Find - EliteHelm: 110+ Def Harlequin Crest (Shako)Body Armor: 190%+ SkullderBelt: GoldwrapGloves: Chance Guards 40% MFBoots: War Traveler 47-50% MFWeapon: The OculusWeapon2: 6 BO Call To ArmsShield: Lidless WallShield: 100% MF MonarchAmulet: Tal Rasha AdjudicationRings: 2 x 30% MF nagelringCharms:Annihilus - Sandom15+/15+ Sorceress Hellfire TorchGheeds Fortune34 x 7% Magic Find Small CharmsThe pack does not contain the character, only the items. When purchasing this product you will get a service which only contains the time invested in getting it. The picture shown is only for informational purposes and remains the property of their creator and owner. During the service we do not use any third party automatization softwares.
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Sofa, this is on NL, and I had Jarhead give all my extra stuff away.Genesis, this is a life lightning build, her only defense is the merc and her life. Notice she has tons of Vitality, and plenty of life for a sorceress. She has one lightning GC, I haven't completed her either. I estimate an approximate 38-39k damage if I do complete her. But, she is on NL, and I plan on getting my shit together back on Ladder.I've got alot of what I already need to survive, I just need some more stuff and I'll be mfing in NM and some Hell.
I fucked up my current Ladder character, but don't want to remake her until I get all the stuff I need. Quote from 'darkjay' »Nice merc gear, though the andy's isnt eth?? Lolyou would have alot of dmg if you had the other light gcs', oh for pvp consider finding a helm, i cant think of the name but it gives the pally aura, the one that reduces resistances. If you have noticed I havent played in a while.Merc has Infinity, it casts Conviction aura that lowers the enemy's resistances, and it also lowers the enemy's light resist lower in the other mods. I only make PvM builds, but they do pretty good in PvP lol.
The is one of my personal favorite video game characters ever. From her lore as a to her pure-casting prowess, she embodies the very attributes that I love- casting and more casting. This will be my first character build guide, but is by no means the only extent of my knowledge of the character class. I have been playing -only for the past six years, and before that mixed them with other casting classes (like some Wind, forms of, and others). I hope this guide will be useful, enlightening, and easy to follow, as well as organized.This guide will focus on the pure of. It is encouraged that anyone reading this with interest should look over the other articles on the, specifically all of the skill pages written about her in and anything else you'd like to read. Even a brief recap of her history might be nice to know- check that out.Some things to consider if you're wanting to read through this guide:.
Do you love casting?. Do you love the?. Do you love?. Are you willing to sacrifice a good chunk of your life for the next month or two to get this build to its highest potential?If you answered yes to all of those questions: You have what you need to begin your journey of the mastery of the element of Lightning.If you answered no at any point: Reassess your values and try again or get out of here. Contents.Critical NotesThis guide/build was originally written for and is currently being redone for - if you find that some things have changed due to later patching or that this build does not quite work correctly anymore, it is probably outdated and needs some reworking. Feel free to either on here or on the forums, or do the revisions yourself, although I'll be checking over this here and there to make sure it's still the same build.Abbreviations Used in This GuideYou will find that periodically you may run in to acronyms that don't make a whole lot of sense. Please understand that these are either 1) to shorten my workload or 2) common acronyms used by players on Battle.net everyday.
I will usually explain them when I type them for the first time in this guide, but I will put a comprehensive list here for future reference. STR - Stat.
DEX - Stat. ENG - Stat. VIT - Stat. FCR -. MF - Item ModifierOverview PLEASE READ FIRSTThe pure Lightning is the embodiment of the, a character build archetype that stands for anyone that sacrifices all sense of defense for unbridled power. The same is true here. If you are someone who is alright with this, continue reading.
Diablo 2 Best Light Sorc Build
If you are not, stop and look for something else.The particular build I'm offering here is a ES Lit Sorce, or Energy Shield Lightning Sorceress. This means that she will have almost no points in any other attribute but Energy. The reason for this is simple: The, by her very nature, is not meant to be played as a tank. While that declaration may seem only a bit of archaic casting spewage (although it partly is, admittedly), it is also practical in all intents. This will all be explained later when I talk about this skill and how it will assist the pure Lightning.One of the major down sides to any pure build, but especially so of Lightning, is the cost of gear. Yes, you can play this character still and do a ton of MF runs in difficulty.
Yes, you can still attempt to do PvP (Player versus Player) games (although this guide is not tailored to account for PvP). But, I'd imagine, you want to be able to tear the game apart. You want to solo a run in a couple of minutes. You want to clear a run in no time flat. Descargar x-force 2014 x64 bit torrent.
You want to destroy every boss in seconds in mode so you can move on to your next MF run.In that case, sad to say, you're going to need to invest a ton of time (as mentioned in the opening paragraphs of this guide) finding one particular item. I will, however, save that for later when I talk about your gear.If, at any time, you should find yourself confused as to where you are or in need of finding a particular area of the page, please look to the index at the top of this page. It will show links to every section of this guide and then some. It will be useful.Now, with all the legalities and details out of the way, onward with the guide!Stat Point InvestmentAs mentioned before, this build is a ES Lite Sorce build, meaning that it will focus nearly exclusively on the use of Energy. Therefor, you can expect stat placement to be obvious. First, we will be starting with some frivolous details.When you first begin your journey, the ' will have the following stats (assuming she's nekked and has had no stat points spent). The following chart will sum up what this section will tell you, although I encourage you to read on about why particular stats receive a ton of attention and others are found wanting and how to get some stats higher without investing in them.StatStarting PointsSuggested PointsStrength10156Dexterity2525Vitality10100Energy35279+As you can see, there's work to be done.
The first stat, Strength (STR), should be obvious to any serious player of the game. You will need 156 STR for your shield, a Monarch Shield, which will be elaborated on later in the gear section. The second stat, Dexterity (DEX), is somewhat debatible. I choose for this build, and any casting build, for that matter, to not waste cramming points in it.
Some players will try to max block, which is the percentage chance your character has of blocking a physical attack. While in theory this is a good idea, in practice it is not.
The reasons for this are simple: 1) You're a caster- you shouldn't be in the fray taking physical attacks, 2) Max Block is something that's really only useful for melee characters, and 3) Refer to number one. You do not need to put a bunch of points in to a stat that you aren't going to use when you could put them in something more useful. The third stat, Vitality (VIT), is also something which some hardcore players may be naggy about. As stated beforehand, this is an ES Lite Sorce build, so you're going to want most of your stat points for survival in Energy. Secondly, if you're not in the fray taking hits left and right, but outside the mob shooting in, you should not be taking damage as fast and should have potions at the ready, anyway.
No point puting stat points in a stat you don't need to raise too high. So, I put in a very low 90 stat points in to this stat.
You will get a ton of health from your gear later, as well, in addition to stat points, so it will still be higher than this in the end if you follow through with the build. The fourth and final stat, Energy (ENG), is your prime stat. There it says that the final investment should bring it up to 279+ points. If you nix points somewhere else, put them here.
This is very important. It is your lifeblood.Notes for This SectionAs aforementioned, you will not need to physically install points in to all of these stats to get to the above final stat heights. Some gear, as explained later in this guide, will give you stat points on equipping. I heavily advise that you map out how many stat points for each stat you get from your equipment and how many stats you need to spend to get to each desired stat value so that you do not waste points.Some particularly good items for getting extra stat points are, and various other Charms and Jewelry.Skill Point Investment. If ENG is your lifeblood, then your skills would be akin to your bodily organs, channeling your ENG to useful purposes. In the case of this build, you will have at least one point in every skill in the. At this point I encourage you again to take a gander over all of the skill pages on our Wiki so you have a firm grasp of every skill, although I will be adding commentary and try to cover each one as best as I can.The following is a table laying out how many skill points should be invested in each skill at each level area tier (this does not include additional points you may have in each skill from your gear- it's strictly about skill points you invest).
If you don't feel you need to read the break-down below this char, just read over this.SkillLevels 1-15Levels 16-20Levels 21-25Levels 26-30Levels 31+9999MAX (11136913MAX (20)1111MAX (20)0111MAX (20)01111. (see section notes)0001MAX (20)See for a dynamic preview of her skill trees on the DiabloFans Skill Calculator.Level-Chunk Breakdown of Skill InvestmentThe skill investment sections are divided up by level chunk. Levels 1-15 represent your time in, levels 16-20 represent your time in, levels 21-25 represent your time in, levels 26-30 represent your time in, and levels 31+ represent your time in and beyond. It is not necessary to invest them at exactly these times (indeed, many players save their points until a later time for distribution), but you must make sure that you do invest in them and in them only.Some skills will only receive one point because they open the way to another skill further down your and some skills that you may or may not use are going to have the maximum amount of skill points invested in them because they are of another skill that you will be using.Levels 1-15We start with the basics. As a novice, your first steps are vital to your end-game success. The moment you obtain your first skill point you are liable for failure and will have to restart.
In addition, levels one through fifteen are when you will open up the majority of your skills. Your first skills invested in should be thus:This skill is your very first offensive skill for the. Once you have the ability to invest a point in to it, put just one in.This is essential for any, as it increases your mana regeneration rate significantly.
Put only one point in and never add to it again. Your gear will eventually add enough to it that it will be a sizable level by end-game.Again, just one single point. This shield will add a good chunk of defense for your just in case, as well as a nice slowing effect when enemies hit you. This is the only shield you will invest in- do not get any of the others.
Diablo 2 Cold Light Sorc Build
This should be your only skill point invested in.After you have invested one point in to each of the above skills, start pouring your skill points in to again so you have a skill to use that will actually hurt your enemies in your weaker levels. On a side note, once you get some good gear, it's fun to mess around with this in Normal and Nightmare mode to kill things.Once you hit level six, you will be ready to charge onward with the build:Just one single point in this skill is all you will do.
Leave it alone after this. This will be a good skill for your lower levels as well as occasionally in your mid and upper levels for fighting bosses and other high-health monsters, and it also opens the pathway to.Again, just one single point goes in to this skill.
It can be useful for doing random odd things, like activating the in the in and fetching the amulet quickly without having to find many monsters, but mostly this is just to open the way to later skills down the. Once you have one point in each of the aforementioned skills, continue pouring points in to until you hit level twelve. At this point a new skill on your will be opened,. This will become your best friend, I assure you.This skill will become your primary attack once it is more developed. It has the potential to have the highest straight-damage in the entire game. This, combined with a high (FCR), means you will have an extraordinarily high damage output in a very, very short amount of time. To see more about this skill, click.This skill is a major damage of your main spell,.
For now, put just one point in this skill. Later, once you're past level thirty, you're going to want to max this skill out for a higher damage for your other.Until you hit level eighteen, you will be pouring all of your skill points, from levels and quests, in to this skill. At this point, your character probably has a very low FCR- don't be discouraged. In the future, your gear will raise it so high you'll be getting tons of shots in nearly at once. Although it has a narrow damage alley (horizontal area of effect), your future FCR will more than make up for it.This concludes the skill allotment guide for levels one through fifteen. Continue reading below or get your character, if she isn't already there, to level fifteen, if you're following along dynamically with this guide.Levels 16-20This section, which covers levels sixteen through twenty, should, if you're following along in-game and have not been, be the period of play that you are in of.
If you find yourself struggling to survive here, make sure you invest in heavy resistances to lightning elemental spells, and later in the act it is advised you invest in fire resistance and poison resistance. Make sure that you acquire an to accompany you on your travels, as he will act as your meat shield and physical offence in your stead. Equipping him with life steal items is not a bad idea, either, so that he survives longer.Until you hit level eighteen, continue to invest purely in. The damage currently is most likely not as much as you would have hoped, but that comes much later, and I can assure you that you will be more than satisfied so long as you have the minimum required gear (see the index and go to the Gear Allotment section).At level eighteen you will have two new skills available to you on your, one of which is. While it may be tempting to heavily invest in this skill at this point, I advise you not to. Should be your immediate focus.This skill, however, will later serve as an (AoE) spell that you will occasionally find useful, depending on how high your FCR is.
If your FCR is high, you will probably not need to use this skill since you will be able to shoot off enough spells in a short enough amount of time that you will not be losing the benefits of AoE, and will also be much stronger.So, put only one point in to it for now and then leave it alone. We will get back to it in the future.Also at level eighteen you will unlock this spell,. This will be your best method of transportation.
Diablo 2 Sorc Builds Light Orc
It's instantaneous, cheap to use (once you have your gear on and more Mana), and is only as slow as your FCR is low. I find that I, myself, become so addicted to it, in fact, that I'll even use it when I only have to walk a short distance. Don't feel shy about it- you're a, it's your character's skill and it's in your blood.In any case, you will only add one single point to this skill. You will never add another point to this skill. Your gear later will compensate for it's low level (although this aspect has been covered numerous times already in this guide).After you have one point in both and, continue to only pour skill points in to your main method of attack,. That's all for levels sixteen through twenty.Levels 21-25We are now well in to the first run-through of the game. This portion, levels twenty-one through twenty-five, will cover your time in.
As a fragile at this point, I recommend high resistances to everything except, perhaps, Cold. There will be a lot of Fire, Lightning, Poison, and Cold spewing about in this act as well as when you fight the, himself.Until you hit level twenty-four, you will have no new skills to invest in, assuming you put points in to the skills so far as suggested in this guide. So, for now, simply continue to pour points in to, your primary choice of attack. Also, it is advisable that you have a well-geared and leveled from to continue to act as your journey to act as your meat shield and distraction while you crank out the brunt of the damage from safely behind him.
At level twenty-four, you will open this skill. It is somewhat debated in its usefulness. Simply put, it will randomly shoot down a bolt of lightning that does moderate damage without the extremely high damage cavity that other often suffer from (a low minimum damage and high maximum damage), so this skill's damage is more predictable and steady. It can become a sizable amount of damage, but if you'd rather not, do not put a point in this skill.
I will assume you are, however, because I feel that one single point in a skill that is somewhat useful and self-maintaining after casting is not a waste. However, only put one single point in it, if you choose to.At level twenty-four you will finally unlock. At this point, only invest one single point in this skill and continue to pour points in to.
We will get back to this later and discuss some finer points about it.Another short section done. We are now finished with the investment blocking for levels twenty-one through twenty-four. Next, we will move on to the last bit of the varied investment process, the levels leading up to level thirty, and after that we will discuss end-game skill investment and more.Levels 26-30The area of levels twenty-six through thirty will most likely cover your last travels in the Normal Difficulty mode, and additionally will most likely wrap-up your time in and perhaps even, depending what all you skip or do not skip in the game. In any case, I will suggest for your time in that you invest heavily in at least Fire resistance- there is a lot of it in this act. Also make sure that you have a decently-geared at your side to hold off enemies while you blast them, which has been the case in the past, as well (for this very reason, I highly recommend a melee, primarily one from which boasts an aura- preferably the defensive one for your own gain as well as the longevity of your ).With that out of the way, we start the last stretches of our adventure with you around level twenty-six. At this point, you will want to continue cramming skill points in to until level thirty, at which point you will come across:At level thirty you will finally unlock. This will obviously now become your focus for skill points until such time as it is mastered- each point will significantly increase your damage with all of your lightning-based spells.And that's it- your last skill has been invested in in your last skill.
Read on to the next section, which will cover the rest of your point-distribution for the rest of the game (if you are strictly following the guide) after, of course, you have slain the, himself.Levels 31+. Now it's time for the end-game build-up for skill point distribution. You can probably guess how this is going to go if you have been following along with the entire guide or if you've just been playing the game for a while. Essentially, we are now going to focus single-mindedly on of your main attack skill,.
In Diablo 2, when you reach Nightmare and Hell you will notice that many things are immune to one or more elements, and sometimes physical damage.I often run into situations where there may be anywhere between 1 (a unique) or an entire room filled with monsters that are completely immune to anything I can do. That is, they might be physical and lightning immune when I'm playing a Paladin with maxed out Holy Shock + Zeal. I can switch to Holy Fire or Holy Freeze however these deal less damage than the speed at which the enemy regenerates.Is there a solution other than completely avoiding these enemies that I haven't thought of? Sometimes it gets really difficult because a really common enemy for an area might be immune to everything you can do (making them almost impossible to avoid). Monsters are considered 'immune' when their resistance to an element becomes 100 or greater. The lowest that a monster's resistance to any element can be lowered is to a combined total of -100. Generally companions are very useful for filling gaps in your immunity busting.
Try the Act 2 minion and gear him up in ethereal unique weapons and armor. A properly geared Act 2 minion can take on extremely tough bosses that you personally can't touch.For example, a pure fire sorceress can put out a lot of damage by focusing in just the fire tree, but that leaves her obviously open to problems with fire immune mobs such as The Countess. However, a geared up minion can three stab the Countess in no time at all. I used to play a Sorceress who used to run into the same issues with Ice & Fire immune monsters.
Run away or past them, depending on their location. It wasn't worth the time it'd take to kill them. Unlike to you, my alternatives could kill them but it'd be a long fight.If memory serves the only time this was ever a real issue was on the Ancients as they would sometimes spawn with immunities to all my damage types. However if you then reset them, they would spawn with different immunities and all would be well. Zeal-Shock is my Favorited paladin build also you can slay bosses with really ease, but this build has its own Hard-times on encountering Monsters Immune to lightning.first of all you need to answer these:. why do you make this character/build?. is it a Magic Finder / Base character / Beginning Character of yours in a new realm(if you are in Battle net) or you play a zeal-Shocker for other reason?.
do you have Decent gears that help you through this build? Do you have enough skill points to make a powerful build?. Does death concern your character? Do you play Hardcore? If yes you know you cant die or you lose it forever.remember you always can use reset talent that cover the weakness of one build.for example if you really cant help it and have to kill anything you see forget about zeal shock, try Vengeance-Conviction together, it is, one of the most killer strategy exist in PVP and PVE. The chance you find a creature immune to all elements or immune to magic damage exist but you have conviction that will remove it.the truth is zeal-shock will help you grow up till 60-70 but cant bring you more than that, hell is the place that need more power. If you encounter immune on your Boss farms, just pass them and go to boss and if you are surrounded by them 'save and Exit' is your salvation.by the way your question has many points to be enlightened by yourself:) try to focus on one exact fact.